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Monday, July 20, 2020 | History

2 edition of Law, regulation, and control issues of the Asian gaming industry found in the catalog.

Law, regulation, and control issues of the Asian gaming industry

Conference of the Asian Academic Network on Commercial Gaming (1st 2005 Osaka, Japan and Macau, China)

Law, regulation, and control issues of the Asian gaming industry

proceedings of the First Conference of the Asian Academic Network on Commercial Gaming.

by Conference of the Asian Academic Network on Commercial Gaming (1st 2005 Osaka, Japan and Macau, China)

  • 193 Want to read
  • 9 Currently reading

Published by Institute for the Study of Commercial Gaming, University of Macau in Macau .
Written in English

    Subjects:
  • Gambling -- Law and legislation -- Asia -- Congresses.,
  • Gambling -- Asia -- Congresses.

  • Edition Notes

    Includes bibliographical references.

    GenreCongresses.
    ContributionsAomen da xue. Bo cai yan jiu suo.
    Classifications
    LC ClassificationsKNC642.7.A6 C66 2005
    The Physical Object
    Paginationxv, 264 p. :
    Number of Pages264
    ID Numbers
    Open LibraryOL16878702M
    ISBN 109993726893
    ISBN 109789993726890
    LC Control Number2008555490

    Canadian Gaming Lawyer (CGL) is published each summer and fall for the IMGL by MediaEdge in partnership with the Canadian Gaming occupies the center section of the summer and fall issues of Canadian Gaming Business, each of which are mailed to over 4, gaming industry leaders and decision makers throughout Canada and North America. In addition, the course will provide an overview of public policy issues, the federal role in regulation of gaming, the economics of gaming, the creation of gaming control systems, the licensing process, gaming contracts and gaming crimes.

    Indian Media and Entertainment Industry Report , the Indian gaming industry was valued at INR billion in and is expected to grow at a CAGR of percent, to INR billion by Given the high growth potential of the gaming industry in India, many foreign entities are exploring possibilities to set up operations Size: KB. SAMTANI ANIL 95 6 See Electronic Commerce Law country report at () 27 Asia Business Law Review 7 The authors of the Asia Business Law Review report on India, for example, remark on the ingenuity of the Indian judiciary in applying existing laws, such as copyright laws and obscenity laws, to deal with Internet related issues: see Electronic Commerce Law country .

    The Asian Gaming Lawyer is a joint initiative between Asia Gaming Brief (AGB) and the International Masters of Gaming Law (IMGL). It provides an Asian perspective of . This is the book for anyone interested in pursuing or advancing a career in the gaming or casino industry, the ideal reference for hospitality students as well as professionals. Completely up-to-date and reflecting current academic and technological trends in the field, as well as the legislative developments permitting gambling casinos in /5(4).


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Law, regulation, and control issues of the Asian gaming industry by Conference of the Asian Academic Network on Commercial Gaming (1st 2005 Osaka, Japan and Macau, China) Download PDF EPUB FB2

SURVEY OF REGULATORY PRACTICES IN THE GAMING INDUSTRY Submitted by: Dr. Amy Bunger Pool Department of Justice, Law and Society, The American University Dr. Robert L. Dudley, Department of Public and International Affairs George Mason University Ms. Meredith Rucker, Office of Justice Programs The American UniversityFile Size: KB.

Indian Gaming Law and Policy is a highly readable, wide-ranging account appropriate for courses in law, public policy and public administration, business and marketing, or contemporary issues.

The second edition incorporates numerous updates, including the U.S. Supreme Court's decision in Brand: Kathryn R.L. Rand. Duane Morris gaming attorneys have decades of experience representing the diverse and growing range of participants in the gaming industry.

We have significant experience advising clients including owners and operators of casinos and pari-mutuel wagering facilities, online/mobile operators, manufacturers of gaming equipment and software, eSports entities. GAMING REGULATORY OVERVIEW. General. and control issues of the Asian gaming industry book is a person whose prior history, reputation and associations pose a threat to the public interest or to effective gaming regulation and control, or create or enhance the chance of unsuitable activities in gaming or the business and financial arrangements incidental thereto.

In addition to all other. Gaming law is the set of rules and regulations that apply to the gaming or gambling industry. Gaming law is not a branch of law in the traditional sense but rather is a collection of several areas of law that include criminal law, regulatory law, constitutional law, administrative law, company law, contract law, and in some jurisdictions, competition law.

Loyola of Los Angeles Entertainment Law Review Law Reviews Legal and Business Issues in the Video Game Industry: Rights Deals Lon Sobel Ronni Coulter Patrick J. O'Brien David S. Rosenbaum This Symposium is brought to you for free and open access by the Law Reviews at Digital Commons @ Loyola Marymount University and Loyola Law School.

Antitrust Law and Regulatory Gaming. Texas Law Review, Vol. 87, p.an antitrust law that ignored anticompetitive behavior in any regulated industry would be a law full of holes.

cluster of Supreme Court decisions in the past decade have fundamentally altered the relationship between antitrust and regulation, placing antitrust Cited by: The Commission’s primary mission is to work within the framework created by the Indian Gaming Regulatory Act (IGRA) for the regulation of gaming activities conducted by tribes on Indian lands to fully realize IGRA’s goals: (1) promoting tribal economic development, self-sufficiency and strong tribal governments; (2) maintaining the integrity of the Indian gaming industry; and (3).

Regulatory issues within the games industry. This is tied to together with the ethical implication as well as legal legislation of making and publishing video games. referred to as the “video game controversy”, debates whether the content of games is becoming too explicit and too violent to be exposed and be available to the general public.

The development of gaming operations on Indian reservations, and the phenomenal success some tribes have had with these operations, has brought a new dimension to the debate over Indian sovereignty.

For the first time some tribes now have, through gaming profits, the economic means to exercise their "inherent sovereign powers," among many, the.

This course will examine the impacts of technology innovations on land-based and online gaming environments. The course will also examine the many forms of online gaming (poker, casino games, lotteries, sports betting, bingo, and social games) and the particular legal and policy challenges that internet gaming raises including player protection, geolocation, financial.

in the gaming industry; employment law issues peculiar to gaming manufacturers; and the roles of in-house legal departments and outside law firms. The course will emphasize best practices for responding to practical problems faced by lawyers who represent, work for, and deal with gaming equipment manufacturers and other gaming industry players.

In his cover story for Canadian Gaming Lawyer, Osler’s Gaming Practice Co-Chair, Ilkim Hincer, explores the challenges of regulating the gaming industry in an era of ever-evolving technological ing to Ilkim, one of the issues is that the gaming industry itself is especially prone to be affected by technological advancements (as such, it’s difficult to even.

Researcher Clark looks worldwide for perspective on U.S. game censorship, addiction, and piracy law in an Obama administration.] Video game regulation. Asia Gaming Brief is an intelligence service providing up to date market information for worldwide executives on relevant gaming issues in Asia.

AGB's extensive network of regional advisors ensures that the intelligence you receive is real, topical and based on fact.

Exhibit GOVERNMENT REGULATION AND GAMING ISSUES. The ownership and operation of gaming companies are subject to extensive regulation. In particular, Indiana, Louisiana, Mississippi, Missouri, Nevada, California, Argentina and The Bahamas have regulations affecting the operation of our gaming business and the ownership and disposition.

Prescribed class of gaming facility. For the purposes of the definition of "gaming facility" in section 1 of the Act, community gaming centers that are permanent facilities primarily for paper and electronic bingo games and other lottery schemes, but that also include at least one slot machine, are prescribed as a class of gaming facility.

[en. B.C. Reg. /, s. 2.]. Everybody knows that video games are regulated by your mom, who steadfastly believes that gaming as a legitimate pastime pales in comparison to reading or playing outside. In other words, Big Game — aka the gaming industry — may be wasting its time lobbying Congress or other corporate interests to deregulate the industry for more mass : Kate Kershner.

Regulation in the software and gaming industries There are numerous legal and regulatory considerations which games and software developers need to bear in mind when developing their products, such as. The Asian economic crisis changed the way the Korean government approached games. In part, Bangs -- PC gaming rooms -- grew in popularity among the droves of newly laid-off workers because during.

Gaming law can be described as the set of rules and regulations that apply to the gaming or gambling industry. Gaming law is not exactly a branch of law in the traditional sense but rather a transversal gathering of a range of legal topics related to gaming which encompasses matters normally included in various branches of law, including.

The Indian Gaming Regulatory Act (Pub.L. –, 25 U.S.C. § et seq.) is a United States federal law that establishes the jurisdictional framework that governs Indian was no federal gaming structure before this act.

The stated purposes of the act include providing a legislative basis for the operation/regulation of Indian gaming, protecting .comparison of gaming regulation to other business enterprises. What this work does demonstrate is that the regulation of this industry is being modified at a fairly rapid pace for law.

Evidence of this occurs in the development of new standards, such as Minimum Internal Control Standards (MICS), Ti and Prop 5.